In Yakuza: Like a Dragon, jobs are the equivalent RPG classes, and each offer different traits and abilities. The Fortuneteller job, for example, is the game’s equivalent to the “mage” class.
Here are the details:
Fortuneteller – Unleashes various techniques that come with mysterious effects via the crystal ball they hold in their hand. Force enemies into a swirl of agony with fire and electricity. Their defense is low, however. In a fantasy RPG, they would be the “mage” class.
Riot Police – A job with high defense power thanks to its big shield and full-body protector. In a fantasy RPG, they would be the “knight” class.
Idol – A female-exclusive job that specializes in enchanting enemies and healing allies. With mic in hand, it uses physical attacks and song-based techniques, and has fairly decent attack and defense power. In a fantasy RPG, they would be the “dancer” class.
Resumen:
El adivino sería un mago, el antidisturbios un caballero tanque, y la idol una bailarina.
It should be noted that Yakuza: Like a Dragon has parameters called “Life Experience” (charm, enthusiasm, mentality, kindness, cheerfulness, etc.), and if you do not meet the required Life Experience for each job, you will not be able to switch to that job. Life Experience rises as you complete quests and enjoy Play Spots.
Resumen:
Para acceder a las distintas profesiones, hace falta experiencia en distintas competencias que obtenemos haciendo secundarias y minijuegos.
Las Idols no pueden ni tener novio porque se deben a su público (increíble que exista esta normal y no se haga nada por abolirla…), es totalmente opuesto a la Waifu, que al ser virtual puede ser mujer de todas de forma totalmente independiente (supongo que una Waifu es un objeto que se instancia las veces que haga falta? )
Así que en el momento que nos referimos a un personaje real, o teóricamente real, no nos podemos referir a ella como Waifu.