Me parece que va a ser un juegazo.
Esto promete mucho.
Parche 2:
New features
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You can now sprint by holding the “cancel” button (L for keyboards, B for Xbox, Circle for PS4).
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It is now possible to sort all Storage Groups at once, which is useful for those trying to build something like a living dex. Simply use the Sort shortcut from the Homepage instead of inside a Group.
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You can now unequip all cores from the Team menu (L3/Minus button) while a Nexomon is selected.
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Himalayan Salt Crystals have begun growing in some remote areas. Breaking them will restore your party (saving a trip to the medic, which is useful early game), but they are relatively scarce and can take 15-20 minutes to respawn.
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The evolution level now appears in the database info window.
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It is now possible to cancel an evolution by pressing the Back button and confirming.
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You can now command your Nexomon to rest during battle with the RS/R3 button. This restores 15 stamina.
New Items
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Synergy Cores implemented. They will copy a % of the EXP received by the other team members. There are three tiers: 8% / 16% / 25%.
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Added “Running Shoes” item. Having it in your inventory will guarantee fleeing from battles. Note that this is unrelated to the sprinting function, which you can already do.
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Added Ultra Pickaxe item, which can yield 1-3 shards.
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Added Mining Goggles item, which lowers the shard respawn timer to 10-15 min (from 15-20 min).
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Added “Healthy Charm” items. For each charm, the party is restored by +3% HP per battle won. Only three charms exist via chests.
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Added “Workout Charm” items. For each charm, the party is restored by +3% Stamina per battle won. Only three charms exist via chests.
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Added “Cosmic Charm” items. For each charm, the cosmic odds improve by 50 points. Only five charms exist via chests. Therefore the new best possible cosmic chance is 1/1607 if you are lategame, own every monster and own all five charms.
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All of the new items can be found in chests. Synergy Cores are crafted in Bonnie’s lab.
Changes & Improvements
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Status effects should now be cleared when a Nexomon faints.
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The “trigger” for tier-2 monsters has been moved from the Hostages mission to Saving Ignitia.
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The “trigger” for tier-3 monsters has been moved from Saving Ignitia to completing the Drake Isles chapter.
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Rolled back to the original skill learning system (not cyclic anymore).
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Added a Skill Master NPC at various locations. She will let you relearn any unlocked skills for a fixed coin fee.
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A few Synergy Cores have been added via chests earlygame to familiarize new players with this new item that’s apparently highly requested.
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Significantly improved apparition rates of wild Tyrants, Extincts and Wardens. Sampling a few areas the odds for each is now close to 2-3%.
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Added 10 new avatars to pick from.
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The rarity of a monster now appears during battle.
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Your starter can now be cosmic. Same rate as the wild monsters.
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A new tamer was added (Youtuber ‘Sacred’) in Drake Isles as we had promised to have him in the game. Players who already unlocked the beat-all-tamers achievements aren’t affected.
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Tamers that have been beaten once won’t trigger again on sight. Exception: bandits from the Frozen Tundra.
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The southern Laterian prison guard will now face north as his line of sight seemed confusing.
Bug Fixes
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Fixed an issue with Spanish LATAM during an endgame scene that could freeze the screen in Drake Isles.
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Fixed grasses by the desert ruins, which had no encounters.
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Fixed a visual glitch in the database showing the “release” button overlapping the Nexomon’s cores.
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Fixed various Cosmic models that were still using the regular textures, such as Reptomotor or Bomblasta.
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Fixed an area in Haunted Woods that could not be accessed. It is now possible to explore using the Wind power.
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Fixed “Green Sphere” which was not restoring Stamina.
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Fixed a dialogue message when rematching a tamer girl in the Haunted Woods.
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Fixed the exit in a frozen cave in Ignitia, which was spawning the player too far away.
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Fixed “Psy Field” skill, which was not inflicting Paralyze.
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Fixed a few monster description typos, such as Moonline’s and Starckal’s.
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Disabled Russian from being activated when the system settings are set to Russian. This language is not fully supported yet - will default to English instead.
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Fixed the rewards in “The Middleman” quest which were incorrect.
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The issue with “stuck” character portraits (e.g. Cooper) might be fixed now.